Just the words “city builder” are enough to get my attention. Tack on “grand strategy”—as in you not only build a city but clash with a larger world using military and economic strategies—and I’m even more interested. Throw in an alt-history World War 1 and World War 2 setting, and yes. Yes, I am definitely sitting up and taking notice.
It’s Kaiserpunk throwing all these pleasing genre terms at me, in a game “that blends building, strategy, logistics, causality, and production.” Take a look at the reveal teaser and tell me you’re not as intrigued as I am:
In Kaiserpunk, “players will plan and manage everything for their cities, from layout to citizen morale to organizing supply chains and everything in between,” says Overseer Games, developer of survival…